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1. Mission changes. What is truly needed for NPE - in Player Features and Ideas Discussion [original thread]
I couldn't agree more, this is sorely needed. However - much care must be taken to have NPC intelligence, or it'll only give multiboxers such as me even more possible ISK/h. Even the 10-man incursion sites are possible to do for a multiboxer now.
- by Tim Ryder - at 2014.06.26 08:29:00
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2. Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
Reactivation would be good. Edit: Would make testing easier.
- by Tim Ryder - at 2014.06.15 17:18:00
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3. Better Drone Boat - in Player Features and Ideas Discussion [original thread]
Corraidhin Farsaidh wrote: You missed 'Dominix for drones' from that list or ishtar for a cruiser variant of drone boat Hm, weird. You guys seem to have some simple facts wrong. Neither Dominix nor Ishtar is a pirate BS. OK?
- by Tim Ryder - at 2014.05.23 11:41:00
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4. Better Drone Boat - in Player Features and Ideas Discussion [original thread]
Loraine Gess wrote: XMaxan wrote: Corraidhin Farsaidh wrote: Wouldn't this simply make all other drone boats obsolete? Well using the Drone Control Unit method would take away from high slot weapons, so they lose weapon DPS in exchang...
- by Tim Ryder - at 2014.05.23 11:10:00
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5. Sticky:[Summer 2014] Mining Barges and Exhumers - in Player Features and Ideas Discussion [original thread]
Erutpar Ambient wrote: Darkblad wrote: The current theory appears to be that you can choose what you prefer. Yield, comfort (more time staring at walls) or stability. The three variations of mining ships do that pretty well already and those...
- by Tim Ryder - at 2014.05.23 03:02:00
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6. Sticky:[Kronos] Hyperspatial Accelerator Modules - in Player Features and Ideas Discussion [original thread]
Let's just hope that these don't turn out to be 450m/each or something, Or worse. Not holding my breath since I still remember the non-release of the 'Magpie' Mobile Tractor Unit...
- by Tim Ryder - at 2014.05.22 12:13:00
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7. Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
Guessing this is futile, but here goes. Reactivation, please.
- by Tim Ryder - at 2014.05.02 15:54:00
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8. Universe data migration test on Duality - in Test Server Feedback [original thread]
Salpun wrote: Tim Ryder wrote: Salpun wrote: Tim Ryder wrote: Only thing I'm getting is "Incompatible: Release". And yes, I followed instructions, have had no problems ever connecting to SiSi or Buckingham for that matter. Edit: Looks...
- by Tim Ryder - at 2013.12.19 22:58:00
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9. Universe data migration test on Duality - in Test Server Feedback [original thread]
Salpun wrote: Tim Ryder wrote: Only thing I'm getting is "Incompatible: Release". And yes, I followed instructions, have had no problems ever connecting to SiSi or Buckingham for that matter. Edit: Looks like the repair bug is starting and ...
- by Tim Ryder - at 2013.12.19 21:55:00
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10. Universe data migration test on Duality - in Test Server Feedback [original thread]
Only thing I'm getting is "Incompatible: Release". And yes, I followed instructions, have had no problems ever connecting to SiSi or Buckingham for that matter. Edit: Looks like the repair bug is starting and then hashing and all but then doesn't...
- by Tim Ryder - at 2013.12.19 21:20:00
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11. Time for captcha ingame? - in Player Features and Ideas Discussion [original thread]
I'd guess that removing the lower 100 ISK fee for changing an order, requiring you to pay broker fees, would put quite the damper on the issue too.
- by Tim Ryder - at 2013.09.04 15:16:00
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12. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Maximus Andendare wrote: Tim Ryder wrote: Main problem with marauders for PvE - which is the only part of EvE I know crap about - is the low resists and thus low ehp. Really hoped you'd fix that instead of adding dancing girls or making it a...
- by Tim Ryder - at 2013.08.29 21:18:00
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13. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Main problem with marauders for PvE - which is the only part of EvE I know crap about - is the low resists and thus low ehp. Really hoped you'd fix that instead of adding dancing girls or making it a mini dread. All in all this will still be inter...
- by Tim Ryder - at 2013.08.29 21:12:00
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14. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
Tim Ryder, 21, 29, 04, 25, 03, 42, 43, 45, 98, 67, 73, 77, 87, 90
- by Tim Ryder - at 2013.08.01 20:34:00
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15. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Have a menu item for selling multiple items at once, do it in a multicolumn listview with OK/cancel, checkboxes Keywords: UI, Market, Everyone
- by Tim Ryder - at 2013.07.11 21:35:00
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16. Sticky:Sanctuary Image Contest Submission Thread Week 1 - in Live Events Discussion [original thread]
Another crappy one: http://imgur.com/a/UdZqc
- by Tim Ryder - at 2013.07.01 23:10:00
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17. 14.8m PvP character, good ship skills - in Character Bazaar [original thread]
4.2b
- by Tim Ryder - at 2013.06.12 01:59:00
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18. WTS Minmatar Combat Pilot - in Character Bazaar [original thread]
Register on http://eveboard.com 1.5b bid if done and satisfactory skills.
- by Tim Ryder - at 2013.06.04 10:38:00
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19. Sticky:Feedback for Hacking/Archaeology feature from 27/5/13 onward - in Test Server Feedback [original thread]
kyofu wrote: Tim Ryder wrote: CCP Bayesian wrote: Tim Ryder, we'd like to try to make it work for everyone so if you could suggest some changes that might improve your ability to see these things well enough to interact with them we'll de...
- by Tim Ryder - at 2013.05.30 22:33:00
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20. Sticky:Feedback for Hacking/Archaeology feature from 27/5/13 onward - in Test Server Feedback [original thread]
CCP Bayesian wrote: Tim Ryder, we'd like to try to make it work for everyone so if you could suggest some changes that might improve your ability to see these things well enough to interact with them we'll definitely try to improve things. T...
- by Tim Ryder - at 2013.05.30 21:19:00
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